hay mate sorry to bother you again i just wanted to see what weapons' the fallowing factions might have in their frist and 2ed tear bunkers or what kind of abulity a bunker might get rather than a 2ed tear upgraded weapon. like how the usnoian's can call in paratroopers near their bucker at the 2ed tear
the only soild idea i had for china was their first tear bunker would be armed with like pair of lmg which would give it very little damage but it could be clocked. or kind of be ordered to go dorment
the idea i had to tie into gorillia theme that engineers go out and build a bunker like any other faction can. but the bunker can pack up it is not being used and pop out agian like a trap door
the 2ed tear might remove this ability's for the sake of game balance. that upgrade might give the bunker a heavy mg or like a missle lucher give it more hp and give it a tunnel that can link up with other bunkers or the hq
were chinese infantry and weapon teams (hmg, pack guns, motors and so on) can go into the hq and pop out in these forawed bunkers
i do imagion othersie chinese bunkers would genulay be cheaper than other factions but also have less heath
but onto the other factions
expanded fronts
ANZAC
Albion (British)
Togawa shogunate (japan)
Arabian kingdoms (turks, otoman, middle east)
Great war
Frankish republic (French)
Nordic kingdoms (finish, dutch, swidden and holind)
United states of Aztlan (mexco, central america maybe some carcaibbean)
China
finial war/ the war to end all wars
Factory (nickla tesla)
Fenrus
Italy (considering how much can content there is for italy, its likey going to be the next dlc if their are any others)
Martians (war of the worlds)
kiju/ lovecraft horror faction. i dont have a name form them
It's okay, you can come and chat with me anytime. I'm glad to chat with you about lore creation.
I think your design of the Chinese military is reasonable, which makes them more flexible and Strong mobility.And the smaller bunker health also balanced them
Any ideas for the other factions I mentioned,?
I'm curious about what Martians would look like~?
hay mate just wanted to bounce some ideas off of you from my cassoway, chook (moa) unit stats
i was wondering should i remove the 'main' turret's abuility to rotate 360 degrees for the cassowary and moa (if i end up designing the moa)
and just have that be a chook only thing so there is a reason to build the chook other than its cheeper and maybe a smig faster than its up armed, and up armoured cousin
so the chook would be an lightly armed scout
were the cassowary might be more of a lane contorer and tradsional anit infanity unit
the moa, might be a more of light tank gentlest
I think it's a great idea.
And if a turret cancels the 360 degree rotation function, it can be designed to rotate the entire body to adjust the shooting angle.
thanks for the advice i was thinking the same thing